KG-GAN: Knowledge Graph-Constrained GAN for Culturally Faithful Virtual Scene Synthesis
Abstract
This paper presents a knowledge-guided generative adversarial network (KG-GAN) for culturally faithful virtual scene construction and immersive experience optimization. A domain knowledge graph (KG) encodes traditional cultural entities and relations as graph embeddings, which condition the generator together with textual prompts. The semantic consistency discriminator calculates text-image cosine similarity based on CLIP cross-modal embedding, jointly scoring lexical semantic consistency and symbol reconstruction accuracy. The generator employs AdaIN for knowledge-conditional modulation, and multi-scale training and PWC-Net optical flow regularization collaboratively optimize local details and inter-frame stability. To balance global realism and local cultural details., we adopt a multi-scale training schedule and an attention controller that dynamically allocates textures and color palettes to culture-critical regions. Temporal stability is further improved with a lightweight consistency loss.Experiments on a curated cultural corpus and human-corrected pairs report cultural semantic fidelity of 89.7%–92.1%, relation compliance of 86.9%–88.6%, inter-frame SSIM under fast transitions of 0.782, and optical-flow smoothness of 0.751. A vocational Chinese-language classroom case study shows higher cultural expressiveness, learner engagement, and motion comfort compared with diffusion-based and CLIP-guided baselines, with ablations confirming the contributions of KG constraints, the semantic discriminator, and attention control. The framework is plug-and-play for XR/education/museums, and we provide KG schemas, code, and evaluation scripts to support reproducible deployment.References
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