LIU, Hongmei; XU, Yan. Optimizing Graphics Rendering and Illumination Simulation using Enhanced L-BFGS Algorithm. Informatica, [S. l.], v. 49, n. 37, 2025. DOI: 10.31449/inf.v49i37.10767. Disponível em: https://www.informatica.si/index.php/informatica/article/view/10767. Acesso em: 12 jan. 2026.